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Old Jan 28, 2009, 07:42 PM // 19:42   #21
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Originally Posted by Zidane Ortef View Post
Nobody forces cryway or rojway they are all personal choices if you choose not to play them and enjoy physway or just whatever way let people play what they want to after all this is just a game.
Tbh same we could say for old Ursan; if you dont want to play it, then dont. But like current CoP it ws highly over powered and thus needed a nerf. Actually i can remember ppl being against a nerf at 1st, but few months many ppl realized how UB impacted this game. Same is with CoP - it let's you farm elite areas even faster than with UB and in many cases with even lower chances to wipe or die as you have a perma tanking for you.

Catacomb of Kathadrax used to be one of hardest dungeons, but then came cryway and it's doable in approx 25mins with real ease.
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Old Jan 28, 2009, 07:51 PM // 19:51   #22
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Meh, you've got the right idea, but you're going the wrong way. The RIGHT way for them to balance Cry of Pain is to remove the mesmer hex requirement, and instead require that you interrupt a spell to inflict damage.


This change would make it like Cry of Frustration... Difference being Single-interrupt instead of interrupt en masse, and higher damage. This would render it useless against non-caster foes, and require actual thinking/timing to trigger damage. (And be harder to do so in HM due to faster cast times)
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Old Jan 28, 2009, 08:17 PM // 20:17   #23
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Originally Posted by guardian of dragon temple View Post
Same is with CoP - it let's you farm elite areas even faster than with UB and in many cases with even lower chances to wipe or die as you have a perma tanking for you.
http://guildwarsguru.com/forum/showt...347384&page=13

just to say that the teams getting fast times thanks to an overpowered gimmick, obviously isnt relying on an overpowered gimmick.

oh and like athrun previously touched, this isnt anything like the ursan era.

With ursan anyone could just put up UB on a bar and be failproof and get a decent time.

with cry of pain its different... 50% of the pugs fail, and those who do manage are 30-90 min slower than it should be.
oh and what do you think happens if perma dies or looses aggro (were talking about pugs here, spikes will take long enough for the mobs to run rampage on casters most of the time)

to be honest, cry of pain isnt more overpowered than (most) other pve skills, if anything is overpowered its the "spike" you make of it. unless you want to nerf anything that can potentially be used as a spike(and if you checked the link theres many ways of making a spike), theres not much you can do about this "problem".

anyway /sign for making roj scatter as its only natural

/your idea for cop doesnt quite cut it, however if someone finds a good idea to "fix" it then ill gladly sign it.

Last edited by Akolo; Jan 28, 2009 at 08:26 PM // 20:26..
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Old Jan 28, 2009, 08:20 PM // 20:20   #24
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/Signed for both. I would probably hit them a bit harder tho.
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Old Jan 28, 2009, 08:20 PM // 20:20   #25
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Quote:
Originally Posted by guardian of dragon temple View Post
you're right, i forgot about 4.

1. Deep Freeze
2. Ether Nightmare
3. Cry of Pain
4. BOOOOOOOOOOM
Again, another golden comment from this strange perceived view of what cryway can actually achieve. Generally the people with this view have not experienced playing in this kind of team.

where on guru/anywhere is there evidence to suggest inexperienced people are rolling elite missions with cryway? there isn't.
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Old Jan 28, 2009, 08:22 PM // 20:22   #26
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/signed

Cry of pain makes things way to easy. The PBAoE is big and there is no running from it.
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Old Jan 28, 2009, 08:32 PM // 20:32   #27
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imo the way to actually fix CoP is making the dmg conditional on the interrupt,not on a hex(needs to interrupt target to deals the aoe dmg,instead of a mesmer hex and no interrupt at all)
That'd fix all the problem with the CoP big spikes,theres no way u can interrupt 5+ diferent targets twice on HM especially with a perma/obby tank which makes all spells fail.
it'd be an elite version of cry of frustration but without the aoe interrupt so i think it'd be good
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Old Jan 28, 2009, 08:33 PM // 20:33   #28
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these builds are all just what is the most powerful
if it wasnt this it would be some other gimmick build
cryway is nothing like ursan
ursan was basically impossible to fail at while cryway requires decent people
besides ursan runs could complete fow and uw in fast times regardless of how bad their ursan was
and roj can cause scatter, but in many groups you do not notice, because your tank throws grasping earth and suddenly people move 90% slower
oh and one more thing, i doubt they will change this considering that the uwsc/fowsc are still going and they can complete those missions much faster than cryway or rojway
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Old Jan 28, 2009, 08:36 PM // 20:36   #29
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Quote:
Originally Posted by Athrun Feya View Post
where on guru/anywhere is there evidence to suggest inexperienced people are rolling elite missions with cryway? there isn't.
it doesn't have to write anywhere, i know it from experience >_>

Rpoblem isn't only elite areas, it's also some non elite dungeons that are supposed to be hard. Like i said about Kathadrax, anyone can do it in about 25-35mins, really doesnt matter how good he is.. yes, i used to farm this one a lot and have done it with many different ppl, never failed, if anything there happened, it was that full run took few mins longer, only one run 40mins+

There are many more areas that can be done with really next to no effort in very short time using cryway.
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Old Jan 28, 2009, 08:42 PM // 20:42   #30
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/not signed

This is just starting to get ridiculous.

Guru is filled with the largest gathering of haters I've ever seen in one place.

If any team build is shown to the community that can beat DoA then one of you haters instantly comes on here wanting something nerfed.

Haters keep on hating, maybe one day we'll all be a miserable as you.

Anet-

I think the best thing to do would be to buff all the skills you guys have knee capped back to their "unbalanced" forms and let us enjoy the game, if it isn't obvious by now it should be that these hating [email protected] are never going to be happy until they have ruined everyone’s fun and this game.
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Old Jan 28, 2009, 08:42 PM // 20:42   #31
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any dungeons are really easy even with hero hench so you cant really use that as an example imo

oh and i think most ppl here want things nerfed so that their preferred playstyle will be the only way to play the game... at least that is what it looks like and how far you have been taking things.
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Old Jan 28, 2009, 08:57 PM // 20:57   #32
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tbh there are only 3 skills i ever wanted to see nerfed: UB(done), SF(semi-nerfed) and CoP. I'm not trying to suggest a nerf for tis because i hate it to death, but because i've been using it and know it's effect and how redicuolously(bad spelling ftw ) easy many things because of CoP are and how little effort it takes to use this team build...

Say whatever you want, but a skill that kills unlimited ammount of foes(as many as you can possibly find at time) in a matter of 2 secs(counting in a delay between start and end of spike for those who spike badly) is honestly overpowered. And if i add that using this skill takes no effort, we know what the time is
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Old Jan 28, 2009, 09:00 PM // 21:00   #33
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Originally Posted by Zodiac Meteor View Post
/signed

Cry of pain makes things way to easy. The PBAoE is big and there is no running from it.

Since when is cry of pain "Point-blank"?
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Old Jan 28, 2009, 09:09 PM // 21:09   #34
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Um how about remove CoP

Make it a Mesmer Only Fast Casting skill

and make a new SS skill

Mesmers already are "unwanted" in PvE.

Don't make it harder on them
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Old Jan 28, 2009, 09:21 PM // 21:21   #35
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/signed for RoJ
/notsigned for CoP.
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Old Jan 28, 2009, 09:21 PM // 21:21   #36
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The mother of all change that will make the game balanced is the removal of Shadow form on permas. Then, pretty much cry of pain and ROJ would need to be careful because a perfect tank would not be available.
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Old Jan 28, 2009, 09:24 PM // 21:24   #37
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Quote:
Originally Posted by Chieftain Heavyhand View Post
I think the best thing to do would be to buff all the skills you guys have knee capped back to their "unbalanced" forms and let us enjoy the game, if it isn't obvious by now it should be that these hating [email protected] are never going to be happy until they have ruined everyone’s fun and this game.
The people asking for nerfs are usually the people that care about the game the most. Overpowered skills can be fun the first few times, but in the long run it gets boring and if you've already completed the "hardest" parts of the game with these overpowered skills you usually won't do them again unless you do it purely for the rewards, and then you're not really playing that game for a good reason anymore.

Rewards should be proportionate to performance. That's why Ursan was ultimately nerfed and why CoP should be nerfed, since the only thing that actually require any thought is the tanking and possibly the calling.


In my opinion, the best thing they could do is disable all PvE skills and consumables in HM and make tanking impossible (since it's one of the most retarded game mechanics in history) by making the enemies switch target when it takes no damage, among other things. I know it will never happen, but I could always wish for it.

Last edited by JKB; Jan 28, 2009 at 09:28 PM // 21:28..
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Old Jan 28, 2009, 10:08 PM // 22:08   #38
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Quote:
Originally Posted by guardian of dragon temple View Post
tbh there are only 3 skills i ever wanted to see nerfed: UB(done), SF(semi-nerfed) and CoP.
Find it funny SY or TNTF isn't on your list, but I guess you must play heavy physicals. I'll be ready for a CoP nerf when there a nerf to the imbagon.
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Old Jan 28, 2009, 10:14 PM // 22:14   #39
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/signed for RoJ
/notsigned for CoP
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Old Jan 28, 2009, 10:16 PM // 22:16   #40
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Seriously if you dont like the skill dont use them. And dont give me this whole "if its there im going to use I shouldnt have to gimp myself" shit. It YOUR choice if you want to use them or not. it is OUR choice if we want to use them. If you dont like them dont use them plain and simple. I for the most part dont use them because I dont do pugs. I H/H everything but if people want to use them let them and stfu about nerfing everything ffs.
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